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669 class-feature questions.

The paladin's Improved Divine Smite 11th-level feature gives every melee weapon attack an extra 1d8 radiant damage. Their 2nd-level Divine Smite feature does 1d8 additional damage to fiends and ...

Storm Guide is a feature of the Storm Sorcerer from XGtE (p. 52): At 6th level, you gain the ability to subtly control the weather around you. If it is raining, you can use an action to cause ...

From what I know, you can use a Spell Scroll if the spell is on your class's list. Rangers gain the Spellcasting feature at second level (getting spell slots to cast 1st-level spells at that point), ...

The premise of this question is to determine in a logical / mathematical way the most effective defensive class ability in D&D 5e. By "most effective defensive" I mean that it either helps a ...

The wizard focused school smoke includes the Smokesight ability (emphasis mine): Smokesight (Su): You can see normally through natural fog and smoke, as well as any fog and smoke that you (but not ...

If you had a rogue at level 4 and then multiclassed to a fighter at level 5, would the character then have 2 attacks since he has 5 total levels or would you have to level fighter to level 5 to gain ...

Battle Master fighters (PHB, p. 73-74) can apply a number of maneuvers to their attacks, including Feinting Attack and Trip Attack. Feinting Attack is a bonus action and uses one manoeuvre here, ...

As described in my answer to another question, the Hex Warrior feature offered by the warlock’s Hexblade patron offers a kind-of-counter-intuitive upgrade to Pact of the Blade: If you later gain ...

The lance description says: a lance requires two hands to wield when you aren't mounted. Note that the lance lacks the two handed property but still need 2 hands to wield. The Hexblade warlock's ...

In the description of the Hexblade warlock's Hex Warrior class feature (Xanathar's Guide to Everything, p. 55), it states that you can bond with a weapon that lacks the two-handed property. In the ...

Wild Magic sorcerers get the Spell Bombardment feature at 18th level (PHB, p. 103): When you roll damage for a spell and roll the highest number possible on any of the dice, choose one of those ...

More specifically I'm trying to understand if a Barbarian who has been polymorphed, either willingly or not would be able to rage. However this also applies to things such as Uncanny Dodge, or Evasion,...

At 14th level, a Rogue gains the Blindsense feature, which states the following: if you are able to hear, you are aware of the location of any hidden or invisible creature within 10 feet of you. ...

At 14th level, a Rogue gains the Blindsense feature, which states the following: if you are able to hear, you are aware of the location of any hidden or invisible creature within 10 feet of you. ...

Dragon's breath is a second-level transmutation spell from Xanathar's Guide to Everything (p. 154) which allows a creature to spew magical energy from its mouth (sort of like a dragonborn's breath ...

The Warforged race from the Wayfinder's Guide to Eberron has a unique feature, Integrated Protection, that affects their armor class (AC) and ability to wear armor, detailed below: Your body has ...

I have been playing a College of Glamour bard in the Tomb of Annihilation module. They get the Enthralling Performance feature at 3rd level when they choose the subclass (Xanathar's Guide to ...

Wild Magic Surge (or Tides of Chaos) is activated when you cast a sorcerer spell of 1st level or higher. With the feat Ritual Caster you can choose Sorcerer and cast sorcerer spells without using ...

A Wild Magic Surge may happen when a Wild Magic sorcerer (PHB, p. 103-104) casts a sorcerer spell of 1st level or higher: Once per turn, the DM can have you roll a d20 immediately after you cast a ...

The Great Old One warlock patron grants the Awakened Mind feature at 1st level (PHB, p. 110): Starting at 1st level, your alien knowledge gives you the ability to touch the minds of other ...

So I am playing D&D 5e with a lvl 1 Elven Rogue as my character. I'm confused about expertise for my Perception. My wisdom is 13, so my modifier is +1. Which makes my Perception 1. But as an ...

With the Tunnel Master fighting style (from Unearthed Arcana: Light, Dark, Underdark!), a character can use a bonus action to take a defensive stance that lets them make opportunity attacks without ...

The Order of the Lycan's Hybrid Transformation feature (for the homebrew Blood Hunter class by Matt Mercer) says: Predatory Strikes. Your unarmed strikes are considered a single weapon in regards ...

Looking at the wording of Flurry of Blows, I may be overthinking it, but the description of the feature (PHB, p. 78) says: Immediately after you take the attack action on your turn, you can spend 1 ...

I was looking at the Warlock in 5e and wondered: what would it be like if they were a 'full caster'? The idea I had would be that their cantrips and spells known would remain the same, as well as the ...

It's no secret that paladins have a very high burst damage thanks to Divine Smite (and the ability to use it on every melee weapon attack as long as you have spell slots to burn), but this has proven ...

The artificer (from Unearthed Arcana: Artificer) gets the Mechanical Servant feature at 6th level, part of which states: If you are the target of a melee attack and the servant is within 5 feet of ...

The Arcane Archer fighter (Xanathar's Guide to Everything, p. 28-30) gets a number of Arcane Shot options, allowing them to unleash special magical effects when they fire a longbow/shortbow. One of ...

School of Necromancy wizards get the Grim Harvest feature at level 2 (PHB p. 118): At 2nd level, you gain the ability to reap life energy from creatures you kill with your spells. Once per turn ...

I've been allowing the party's big bad enemy (a tenth-level wizard) to essentially always do damage with toll the dead. Even against the party's monk and rogue which have Evasion. And my group is ...

If I am a Drunken Master Monk and I have one source each of both advantage and disadvantage, can I still use Drunkard's Luck to remove the disadvantage as per the class feature: When you make an ...

Does a Monk/Druid multiclass character's Unarmored Movement feature add to their speed while in Wild Shape? Starting at 2nd level Monk, they have +10 speed, but does this bonus apply when they are in ...

The Samurai fighter subclass (Xanathar's Guide to Everything, p. 31) has the level 7 feature Elegant Courtier, part of which states: Whenever you make a Charisma (Persuasion) check, you gain a ...

I have a question regarding my Roguelock that I am currently playing, he is about to hit character level 6 and will get his Pact Boon. He is going to pick Pact of the Blade. According to the ...

Monks get the Flurry of Blows ability as part of the Ki feature at 2nd level (PHB, p. 78): Immediately after you take the Attack action on your turn, you can spend 1 ki point to make two unarmed ...

Xanathar's ranger subclasses are the only subclasses in the game that give free spells to a learned-spell caster (besides Divine Soul Sorcerer's Affinity spell). As rangers can replace a spell that ...

My DM allowed me to create a tabaxi warlock/fighter, taking three levels in Battle Master fighter before my character's nature of curiosity led me into a pact with the Hexblade warlock patron. I now ...

The Way of the Kensei monk gets the One with the Blade feature at 6th level (Xanathar's Guide to Everything, p. 34-35): At 6th level, you extend your ki into your kensei weapons, granting you the ...

I'm playing a Fighter in my friends new campaign and I recently leveled up and gained Action Surge. When I was reading it, it said On your turn, you can take one additional action on top of your ...

A Fighter with the Eldritch Knight martial archetype gets the feature War magic at 7th level (and Improved War Magic at 18th level). The War Magic feature (PHB, p. 75) states: Beginning at 7th ...

My PC is an Eldritch Knight. I was wondering what is an Arcane Focus? Do I need to have it in my hand? If I get the War Caster Feat does my arcane focus become obsolete?

Level 18 Wild Magic sorcerers have the following feature (PHB, p. 103): Spell Bombardment Beginning at 18th level, when you roll damage for a spell and roll the highest number possible on any ...

Cunning Brilliance: At the start of each day, choose three extraordinary class abilities. Each ability must be available to a standard character class at 15th level or lower, and must appear on the ...

In D&D 5e, a bard can give Bardic Inspiration - a d6-d12, depending on the level of the bard - which can be used by the recipient to add to a single ability check, attack roll, or saving throw ...

Plane shift has two uses: to bring yourself and up to 8 more willing creatures to another plane, or to make a melee spell attack against a single unwilling creature, and then force it to make a ...

So the 5e PHB says this Starting at 2nd level, when you hit a creature with a melee weapon attack, you can expend one spell slot to deal radiant damage to the target, in addition to the weapon's ...

Improved Divine Smite (PHB, p. 85) says in part: ... Whenever you hit a creature with a melee weapon, the creature takes an extra 1d8 radiant damage. If you also use your Divine Smite with an ...

This is a mechanics question pertaining to the maximum allowed damage for the Paladin's Divine Smite ability. Divine Smite: ...you can expend one [Spell Slot] to deal Radiant damage in addition to ...

As someone new to D&D, when I was making my first character (a forest gnome ranger) I struggled a bit through the character creation process, following some YouTube tutorials, etc. When I was ...

The Grave Domain Cleric learns the spare the dying cantrip at level 1 via the class feature Circle of Mortality, which also gives them extra benefits relating to it. Part of the description of the ...

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