critical-hit's questions - English 1answer

135 critical-hit questions.

Battle Master fighters have the Sweeping Attack maneuver (PHB, p. 74), which lets the user use a superiority die to hit another nearby target. If the original attack roll would have hit the second ...

I am a Half Orc Fighter (Battle Master) 4/Paladin (Oath of Conquest) 5, wielding a Greataxe (d12) Using a wish, I have gained the Brute trait as it appears in the Gladiator from the Monster Manual: ...

I'm a bit confused on how extra damage works for critical hits. Let's take the following example: A thief with sneak attack rolls a crit. I'm under the impression he rolls double his normal attack ...

Our Barbarian has a Flame Tongue longsword. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. When the Barbarian crits, he doubles all the weapons damage dice, ...

First-time poster, I actually have a multipart question. So, our DM got upset when my Paladin crit with my smite ability while having a hunter's mark on this Werewolf encounter. So in the end it was ...

A natural 20 is a critical hit. Some builds aim for these crits. But how can a player maximize their chance of scoring a crit? I know a few, some more reliable than others: A champion fighter gets ...

According to PHB p.194 you always score a critical hit on any attack roll. Does this rule also apply to magical attacks, e.g. the inflict wounds spell?

For Critical hits, the PHB states When you score a critical hit, you get to roll extra dice for the attack's damage... for acid splash ... A target must succeed on a Dexterity saving throw... ...

To give an example, if a PC was knocked unconscious and someone was to throw a fireball at them, they would automatically fail the Dex Saving throw and take full damage. If the spell caster was ...

This question came up in my last session. The group is all pretty new to D&D, and as such we're not very clear on how the rules all work. I don't recall exactly why, but I (a Level 2 Gnome ...

One of the druids in my group have the spell Ice Knife which specifies: Make a ranged spell attack against the target. On a hit, the target takes 1d10 piercing damage. Hit or miss, the shard then ...

We know that GWF allows the rerolling of all 1 and 2s that come from a weapon taking the new roll. If a player using a Greatsword critical hits and gets 4d6, does the GWF count for all 4d6 or just ...

I use average damage for my monsters almost exclusively. If a goblin's stat block says its weapon attack deals 5 (1d6+2) damage, it deals 5 damage. Critical hits come up often enough to need a way to ...

The stalker has the following ability Murderous Insight (Su): The stalker designates his combat senses towards ending the lives of his opponents and gains momentary flashes of insight in how to ...

When I cast Lightning Arrow and roll a critical hit, does the target take 8d8 lightning damage? And does the splash damage to creatures within 10 feet of the target change to 4d8?

So I recently looked into "Hold Person" spell and read the effects of paralysis and have seen the following: Choose a humanoid that you can see within range. The target must succeed on a Wisdom ...

I have a Rogue that just reached level 3 and got to pick an Archetype. I picked Assassin. Now I’m trying to figure out how to roll against a target I sneak up on and surprise. Here is the ...

I'm playing an Ardent and I have psionic points to augment my at-will powers. My weapon is a Falchion, a high crit weapon. If I augment for example "Psionic Shield" with 2 psionic points and then roll ...

Let's say we have a multiclass Rogue (Assassin) + Sorcerer named Adam. Adam manages to attack a Surprised Target, and chooses to cast Fireball instead of making a Ranged Attack. Assassinate is worded ...

At 9th level, the Barbarian has a class feature that reads: you can roll one additional weapon damage die when determining the extra damage for a critical hit with a melee attack. (PHB 49) The ...

Let's assume a rogue assassin level 5 with the 5thE Assassinate. When an enemy hasn’t taken a turn yet, you get advantage and, if they are surprised, any hit is critical. I am wondering if you roll ...

Certain damage kickers are put into effect at the attacker's option after it is determined that an attack is a hit. Examples include: The Divine Smite of paladins and of several cleric domains The ...

When a weapon-like spell or ability critically hits, exactly what parts do double damage? Here are some examples of such things with increasing levels of complexity: ray of frost (Player's Handbook) ...

In Xanathar's Guide to Everything, the spell Chaos Bolt includes the following: If you roll the same number on both d8s, the chaotic energy leaps from the target to a different creature of your ...

I understand the Rogue Surprise Attack PLUS a Critical Hit results in extra dice and double dice as these are different effects, but what about a Critical Hit on a Critical Hit? Paralysis renders: ...

Everyone gets excited when they see that dice roll turning up a 20. A 20 on a test means that you succeeded on what you were trying to do in the best way possible — it's a rewarding situation that ...

Current table has a house rule that spells attacks can not deal extra damage through critical hits. They have the rule that you can critically succeed or fail on a natural 20 or 1 on saving throws. ...

At my table there is the house rule that skills can crit on a natural 1 and 20. At least I think a natural 20 would be treated special over a 19. But I do know that 1's give harsh consequences. In ...

At my table, there is a house rule that divine smite and sneak attack do not recieve critical hit bonuses. I'm worried this would heavily affect the balance of the game and am trying to petition for ...

Can advantage rolls result in critical hits? There were two attacks, they both had advantage. The first attack (D20+6) resulted in a 24 (18+6). Then, I rolled a second time for the advantage and got ...

Is there currently any way to get an expanded critical range (allowing a critical hit on a 19 on the die, or even lower) or a higher critical multiplier (at least x3) on weapon attacks?

I had a friend tell me about a DnD 3.5 specialization for a fighter class, the crit fighter. Somehow, using the int score, this class would lower the die needed for a crit, and could, for instance, ...

By the rules of 5e, if i have a +3 bow that do 1d8 +1d8 of necrotic damage, the crit works for both dices? Will be 2d8 crit plus modifiers?

For some rolls in Pathfinder, such as attack rolls and saving throws, a natural 20 is an automatic success and a natural 1 is an automatic failure. The weakest character always has a 5% chance of ...

I am trying to find out if a dagger can threaten a critical hit on a 19 when thrown as its crit range is 19-20. I am making a Flying Blade Swashbuckler and am interested in throwing daggers as my ...

In 1st edition AD&D, my DM uses a system where on crit you do max damage and roll an additional die, i.e., if you crit with long sword you do 8 points of damage plus another d8 and whatever bonus ...

My character recently obtained a vorpal weapon. I was wondering whether I could enchant it with an effect similar to the Surge of Fortune spell (from D&D 3.5 edition).

Do touch spells like shocking grasp or ranged spells like freezing ray get extra damage from rolling a natural 20 on their attack roll?

Consider this improbable yet possible scenario (which nonetheless came up at our table last night): A PC is unconscious and currently making Death Saving Throws. A weak (8 Strength) and hostile NPC ...

A critical hit allows you to roll all damage dice twice. Critical Hits When you score a critical hit, you get to roll extra dice for the attack's damage against the target. Roll all of the ...

I stumbled on this old FAQ entry which contains this sentence: If it's a confirmed critical hit on a sneak attack while employing Power Attack with a flaming greataxe, the single damage roll is ...

In Xanathar's Guide to Everything, the Path of the Zealot feature Divine Fury has been changed from an aura potentially affecting multiple creatures to an effect triggered when the first creature is ...

This assumes that the user is a Brawler, Monk or has the Improved Unarmed Strike Feat. Cestus are gauntlets which deals 1d4 damage and has Critical Treat Range of 19-20×2. Improved Unarmed ...

We had a rule check tonight that we couldn't answer. On the Pathfinder wiki I could only find info on natural 20s and 1s in regards to attack rolls and saves in combat. Do they also apply to skill ...

Normally, rolling all 6's on a skill check results in an Upgraded Success if your total is high enough to hit, doubling damage. However, weapons with the Failure Prone quality will explode on triples. ...

Recently, my PC was brought to 0 hp by a trap—hit by three huge blades erupting from walls and ceiling—, leaving my PC unconscious in the centre of the area of effect. In a bid to rescue my PC, a ...

The spell Melf's Acid Arrow does 4d4 on hit and 2d4 next turn (I'm ignoring what happens for a miss). If you roll a 20 for your spell attack roll, you double the 4d4 to 8d4. What about the 2d4 next ...

Miatog's answer to my question about critical hits included the following information from Sage Advice: Critical poison damage. Any damage dice delivered by a critical hit—as opposed to a ...

Specifically, do you double the damage dice if a spell attack is a natural 20? This came up in a game with Guiding Bolt, which seemed really powerful with twice the damage dice. (I saw this, but ...

If a creature wearing an armor with the fortification enhancement is struck with a sneak attack that was a confirmed critical, does the PC roll percentile dice to resist for both critical and sneak ...

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