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30 knowledge-check questions.

My players and I are starting a new campaign soon, with brand new characters set in the same world and after all of our previous campaigns. In the first session, I plan on having them run into some ...

I miss the specific knowledge checks from 3.5 in the 5th edition. In my campaign, it is often important to know something about minor and major celebrities of the time (queens, kings, dukes, ...

In the 3rd and 4th editions of D&D, there were explicit rules for determining if a character knew anything about a monster before them. In 3rd edition, for example, use of the Knowledge skill ...

If not,what Knowledge's would bardic Knowledge cover?

The rules for knowledge checks state: Answering a question within your field of study has a DC of 10 (for really easy questions), 15 (for basic questions), or 20 to 30 (for really tough questions). ...

I'm playing with a DM that usually makes us encounter strong enemies in the middle of nowhere. That's fine since we can choose to fight or not, but the real challenge is determining how strong the ...

Last session, when I was bored and looking to burn some hard earned money for my character, I browsed through our books and found a nice little piece that when implanted would give +3 dice on all ...

In our current adventures my PCs are in a specific very large City. By searching, they found a specific black market shop, the route leading to which was a bit complicated. Can they roll an ...

I'm looking to make a character who knows everything about everything. To make such a character function, I'd want to truly benefit from the knowledge he has. Which class/archetypes benefit the most ...

Lets say I encounter a marauding Owlbear. As it is a magical beast and I know a few things about the arcane I make a knowledge arcana check. I get a final result of 23 giving me two pieces of useful ...

Running a game using the beginner box, The cleric/wizard can use Spellcraft once per day to examine a magic item. And although not part of the beginner box rules, Appraise can be used to determine the ...

By now most players know, or should know, that a monster knowledge check can make all the difference when you’re fighting a monster for the very first time. But how can we make them both fun and not ...

When the heroes enter a combat and want to know information about their enemies (keywords, strengths, weaknesses etc) would the ability check require an action or is this a free action? I have read ...

If you go to another plane and one of the native creatures tries to identify a material plane PC (assuming human for simplicity), what kind of knowledge check is it?

You know, like how the Mouth of Sauron is just a mouthpiece and nothing more. Even his name was forgotten. Many a time, I have see this type of exchange when dealing with a lore master character ...

I am planning a steampunk play-by-post game. Although I started by homebrewing Pathfinder, I've found that the skills (and especially knowledge/profession) aren't robust enough to handle my needs. I'...

My players often want to see if they know something about a monster or not, specially stuff like weaknesses and resistances. I have this idea that there should be somewhere in the MM or DMG explaining ...

Motivation I'm planning an adventure where a character runs into someone he's seen once. Because of the nature of the encounter, the NPC will remember the PC, but the PC might not remember the NPC. ...

As a GM, how should I handle cases of "relevant knowledge" among my player-characters? For example, if someone is playing a Doctor (with Healing at a d10, say), surely they don't have to take "...

I'm a new DM of D&D 4e and I'm looking for some advice for handling failed and fumbled information rolls. I am using a house-rule that allows for misinformation when a 1 is rolled on the ...

What should be the DCs for checks revealing monster vulnerabilities, damage reductions, and other qualities of the like? Knowing such facts about a monster can dramatically change the dynamic of a ...

For a long time, one of the DMs in my usual group has claimed that Knowledge (Local) has to be tied to a specific region. For example, you could take Knowledge (Restov). So, we've always just played ...

Something that has always confused me about the Knowledge skill in D&D 3.5 is that identifying a monster with advancement is more difficult only because the HD increase. The DC of the knowledge ...

The PHB establishes the following DCs for monster knowledge rolls: 15 - Name, type and keywords 20 - Powers 25 - Resistances and vulnerabilities Where do you list auras and traits? Do you treat them ...

I got into a big argument on another forum about the fallibility of knowledge checks. I was under the impression that they represented things a character had learned by virtue of living life in the ...

I am a very new GM, with new players as well, and I am wondering how much information on a creature I should reveal if they make a successful nature/arcana/religion/whatever check. My players want to ...

Based on a recent question about knowledge checks, I started wondering what kind of action Knowledge Checks were. The compendium doesn't seem to state it for monster knowledge checks (but, e.g. detect ...

A monster knowledge check, if successful grants: The character identifies the monster and knows its origin, type, typical temperament, and keywords. If the character meets of exceeds the hard ...

When PCs make a Monster Knowledge Check they see what skill corresponds to the main keyword of the monster. But what about monsters that have multiple keywords? For example, a Skeleton has both the ...

In Encounter 29: Arena of Kord in Madness at Gardmore Abbey the players face an enemy leader called:Leralix, Minotaur Magus (L) Level 9 Controller (Leader)...

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