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1.551 magic-items questions.

The Berserker Axe is a +1 axe that increases max HP by 1 HP per level, but has a curse, part of which states: Whenever a hostile creature damages you while the axe is in your possession, you must ...

Most of my players are magic users, so I created a homebrew wondrous magic item that I hope they will find slightly useful and mostly enjoyable for many game sessions to come (they are mostly level 6 ...

If you have an item that is larger than the space inside a bag of holding, or if the item has dimensions (for the sake of the question, say it is largely L-shaped) that would prevent it all from ...

The rules for the Ready action say: When you ready a spell, you cast it as normal but hold its energy, which you release with your reaction when the trigger occurs. So, can this apply to a spell ...

My players are currently level 9 as part of a campaign that I anticipate extending to somewhere between 18-20. The overall world is between low to medium magic. For context, the most powerful magic ...

From what I know, you can use a Spell Scroll if the spell is on your class's list. Rangers gain the Spellcasting feature at second level (getting spell slots to cast 1st-level spells at that point), ...

Basically, we have a haste scroll, 2 warlocks, a druid, a cleric, and me, an arcane trickster. To use the spell scroll it must be on your spell list. The arcane trickster gets his spells from the ...

I know that 5e magic items are supposed to be very rare and not for sale, yet both the DMG and XGtE list magic item prices based on rarity. We're going to be doing a series of one-shots with the same ...

Bob the Fighter takes the Magic Initiate feat and selects hex as his once-per-day spell given by the feat. Bob later finds a Spell Scroll of hex. Can Bob use that spell scroll, or not?

Well, Gellak the Half-Orc Bard kind of inherited the sword after his friend, Durrash, killed the previous owner and then inconvenient-like got himself killed defending us from a dragon. The thing is ...

I saw this question recently and I was wondering if a magic item, such as a Longsword +1, could be dispelled with dispel magic such that it would it lose the +1? A common item would require a formula,...

The DMG says this about magic item durability: Most magic items are objects of extraordinary craftsmanship. Thanks to a combination of careful crafting and magical reinforcement, a magic item is at ...

A Flame Tongue sword is a magic item that requires attunement. You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. These flames shed bright ...

What kind of magic enchantment would make my war hammer return immediately before my next attack so I can make four ranged attacks? Few details: I would like to have my character (22 lvl multi class ...

I'm playing D&D 5e. I'm trying to figure out which artisan's tools - and respective proficiency - would be used in making Restorative Ointment (also known as Keoghtom's Ointment; DMG, p. 179). I ...

I'm building a unique weapon that can be looted off a boss creature in a very early portion of my campaign (expected for characters level 3-5), and I want to ensure that I can fairly hand it out to ...

A Wild Magic Surge may happen when a Wild Magic sorcerer (PHB, p. 103-104) casts a sorcerer spell of 1st level or higher: Once per turn, the DM can have you roll a d20 immediately after you cast a ...

This question was inspired by the question "Does using a Spell Scroll always include a verbal component?" Here is Jeremy Crawford's ruling on the components for a spell cast from a spell scroll: ...

I've been told that, when you use a Spell Scroll, there's always a de facto verbal component involved, as you have to read the scroll's contents out loud. That would mean that a Sorcerer using a ...

The potion of heroism says: For 1 hour after drinking it, you gain 10 temporary hit points that last for 1 hour. For the same duration, you are under the effect of the bless spell (no concentration ...

First of all, I play in Adventurers League, so if anyone answers this - please no house rules. I have a druid character that, for the most part, fights in melee range (up close and very personal). ...

One of the players in my group uses PCGen to make her sheets, and she seems to have accidentally added a weird property to her bow for free. It claims to be from the Bestiary 3 and be called "Paper ...

I get that a wand stores one spell, a staff several spells and a rod can have other effects attached to it. This makes you rather free in creating staves and wands, by which I mean that as long as you ...

Some magic items, like the Staff of the Magi, let you cast spells. The Ring of Spell Storing lets you store spells for latter use (by yourself, or somebody else). Can you store spells cast from ...

In our recent campaign came across an Immovable Rod. Its official description states: This flat iron rod has a button on one end. You can use an action to press the button, which causes the rod to ...

I was looking over the Sneak Attack entries in D&D 4th Edition, as I am playing a rogue in a Planescape campaign. Anywho, I was wondering if a Short Sword +2 would add it's enhancement bonus to ...

Robert, a 3rd level human druid possessing the feat Craft Wondrous Item, desires to make Boots of Striding and Springing (DMG p.251). However, he lacks the necessary 5 ranks in Jump called for in the ...

The rope of climbing is described as: This 60-foot length of silk rope weighs 3 pounds and can hold up to 3,000 pounds. If you hold one end of the rope and use an action to speak the command word, ...

The Rope of Climbing description states: If you hold one end of the rope and use an action to speak the command word, the rope animates. As a bonus action, you can command the other end to move ...

What is the baseline distribution of magical treasure and at what level should a given character expect to have received or have a potential of getting a specific rarity of item? Example: Rare lvl 10+...

Starting a 4-5 level rogue, D&D 5e. Problem to solve: a magical spell-like effect to put on a weapon, instead the standard +1 weapon, with a rarity of uncommon. It is unclear what can or should ...

The deck of many things states If you fail to draw the chosen number, the remaining number of cards fly from the deck on their own and take effect all at once. For example: You declare that ...

In my current D&D campaign, I'm an artificer. Part of our role playing is me inventing numerous weak magical trinkets for my allies. I like to write the item descriptions for these in a WotC-style ...

Let's use Fighter McFighterson as our test case. As a level 1 variant human, McFighterson takes the Magic Initiate feat. Mage Armor is his choice, let's say (alongside two, inconsequential, cantrips)....

Would it be possible to wear 2 (or more) magical items of the same type, e.g. a Belt of Dwarvenkind and a Belt of Giant Strength, and gain the benefits of both?

The player characters got their hands on a Devastation Orb of Water. They decided that they wanted to use it against which is underground. If they do use it underground, would the rain appear ...

Is it possible for a familiar to attune to and then wear or wield a magic item?

If you give an eidolon equipment, does it go with it when it returns to their home plane, or does it just kind of drop off of them?

(Pathfinder Playtest pg 172) Spell Thievery If you use Palm an Object or Steal an Object on a scroll, spellbook, or similar item, you can remove the magical writing without disturbing the ...

WotC recently released the Basic Rules for the DM, and with it came a few items like the Amulet of Health: Amulet of Health Wondrous item, uncommon (requires attunement) Your Constitution ...

If a player is to create a magic item that can cast spells but because they do not have the specific spell they want to use a spell they already have. However, I am not sure how to scale this properly....

One of the randomly obtainable runes on a Moonblade (DMG, p. 217) is: The moonblade functions as a vorpal sword. A regular vorpal sword has a +3 bonus to attack and damage rolls. If you get the ...

A Staff of the Magi can absorb a spell targeted only at its wearer, gaining back a number of charges equivalent to the absorbed spell's level. Cantrips are spells. In some occasions, like for the ...

The Adventurers League FAQ states: Can My Familiar Attune to a Magic Item? Any item attuned to an NPC under your control (such as, but not limited to, familiars, beast companions, simulacrums, ...

We just finished the Rise of Tiamat Hardcover and we got the Mask of the Dragon Queen, but without the Black Dragon Mask since one of our party members has it. Can we disassemble the Mask of the ...

One of the random possible runes on a Moonblade (DMG, p. 217) is: The moonblade functions as a ring of spell storing. I think there's a rule (at least enforced in Adventurers League, not sure if ...

A Dancing Sword can be launched by its controller to make melee attacks at range: You can use a bonus action to toss this magic sword into the air and speak the command word. When you do so, the ...

This is a rather cheesy question about min-maxing. Staffs in SoP work a little differently than plain Pathfinder ones. The enhancement bonus applies to CL of the sphere effect, and extra talents can ...

I have been looking at guides for dramatically boosting a character's potential with a single skill. In addition to toolkits, I have found mention of Competence bonuses and Enchantment bonuses (or “...

This is concerning specifically the Alchemist's Satchel, the Thunder Cannon (and Arcane Magazine), and any other homebrew subclasses made to work with the Unearthed Arcana version of the Artificer ...

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